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I'm a composer specializing in dark atmospheric and cinematic music for video games. My style is inspired by classic survival horror, creating tense, emotional, and immersive soundscapes for horror, mystery, psychological, and post-apocalyptic projects. Available for licensing and custom game soundtracks.
Available for project work:
No, artist doesn't accept payments by Paypal.
No, artist doesn't accept payments by banktransfer.
I currently cannot accept bank transfers or PayPal payments. I accept USDT (Tether) as my preferred payment method. Please contact me before purchasing so I can provide payment details.
Recent tracks by artist
You need to contact the author and request a track before using it, unless otherwise stated in artist profile or track info, even though it's available with a freeware license and can be downloaded.
Search results:
- Ambient
- 111 bpm
- 5:00
- Music - single full track
“Nothing ends here” is song about to the processs that you will never forget you are going into the things that no one ever exprienced before now you're in it this is slowed version
- #Aggressive
- #Confused
- #Dark
- #Melancholic
- #Motivated
- #Mysterious
- #Relaxed
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Ingame boss level
- Level complete
- Intermission animation
- Highscore input
- Highscore view
- Game complete
- 320kbps, 44100 Hz
- Music is loop-able, but also has an ending
Due to regional banking restrictions, I am currently unable to accept payments via bank transfer or PayPal. I accept USDT (Tether) cryptocurrency for all purchases and commissions. If you're interested in licensing my music or commissioning original work, please contact me to arrange payment and receive my wallet address. Thank you for your understanding.€ 10.00 non-exclusive
- Ambient
- 139 bpm
- 4:00
- Music - single full track
“Nothing ends here” is song about to the processs that you will never forget you are going into the things that no one ever exprienced before now you're in it...
- #Aggressive
- #Confused
- #Crazy
- #Dark
- #Motivated
- #Mysterious
- #Uplifting
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Ingame boss level
- Intermission animation
- Highscore view
- Game complete
- 320kbps, 44100 Hz
- Music is loop-able, but also has an ending
Due to regional banking restrictions, I am currently unable to accept payments via bank transfer or PayPal. I accept USDT (Tether) cryptocurrency for all purchases and commissions. If you're interested in licensing my music or commissioning original work, please contact me to arrange payment and receive my wallet address. Thank you for your understanding.€ 10.00 non-exclusive
- Ambient
- 83 bpm
- 3:08
- Music - single full track
“it finished” settles into a cold, fading stillness — gentle tones, distant echoes, and a quiet weight that feels like the aftermath of something unspoken. The track carries a sense of closure that doesn’t feel safe, perfect for end‑of‑chapter moments, abandoned spaces, or scenes where the player realizes the story isn’t truly over this is slowed version.
- #Aggressive
- #Crazy
- #Dark
- #Melancholic
- #Motivated
- #Uplifting
- Intro story / animation
- Title screen / Menu system
- Ingame boss level
- Intermission animation
- Highscore view
- Game complete
- 320kbps, 44100 Hz
- Music is loop-able, but also has an ending
Due to regional banking restrictions, I am currently unable to accept payments via bank transfer or PayPal. I accept USDT (Tether) cryptocurrency for all purchases and commissions. If you're interested in licensing my music or commissioning original work, please contact me to arrange payment and receive my wallet address. Thank you for your understanding.€ 10.00 non-exclusive
- Ambient
- 104 bpm
- 2:31
- Music - single full track
It Finished is a cinematic dark ambient composition that blends haunting melodies, atmospheric textures, and slow-building tension to create an unsettling yet emotional soundscape. Designed for immersive storytelling, the track captures feelings of isolation, mystery, and inevitable confrontation, making it ideal for survival horror games and boss levels with high action , psychological thrillers, abandoned environments, emotional cutscenes, exploration sequences, and suspenseful cinematic moments.
- #Aggressive
- #Crazy
- #Dark
- #Motivated
- #Uplifting
- Intro story / animation
- Ingame standard level
- Ingame boss level
- Intermission animation
- Highscore view
- Game complete
- 320kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Ambient
- 77 bpm
- 2:55
- Music - single full track
“not like always” lingers in a dim, uncertain space — soft tones, distant echoes, and a quiet pull toward something unseen. It feels like stepping into a familiar room that suddenly isn’t familiar anymore. Perfect for eerie transitions, slow‑burn tension, or moments where the world subtly shifts beneath the player.
- #Confused
- #Dark
- #Depressed
- #Melancholic
- #Mysterious
- #Peaceful
- #Relaxed
- Title screen / Menu system
- Level complete
- Intermission animation
- Game complete
- 320kbps, 44100 Hz
- Music has an ending (Doesn't loop)
Due to regional banking restrictions, I am currently unable to accept payments via bank transfer or PayPal. I accept USDT (Tether) cryptocurrency for all purchases and commissions. If you're interested in licensing my music or commissioning original work, please contact me to arrange payment and receive my wallet address. Thank you for your understanding.€ 10.00 non-exclusive
- Ambient
- 88 bpm
- 2:17
- Music - single full track
“not everyone get out like” moves through a dim, uneasy atmosphere — slow pulses, distant echoes, and a feeling that something is watching from the dark. The track carries a quiet urgency, perfect for tense exploration, abandoned spaces, or moments where the player realizes the path forward isn’t as safe as it seemed.
- #Confused
- #Dark
- #Depressed
- #Melancholic
- #Mysterious
- #Peaceful
- #Relaxed
- Intro story / animation
- Title screen / Menu system
- Level complete
- Game complete
- 320kbps, 44100 Hz
- Music is loop-able, but also has an ending
Due to regional banking restrictions, I am currently unable to accept payments via bank transfer or PayPal. I accept USDT (Tether) cryptocurrency for all purchases and commissions. If you're interested in licensing my music or commissioning original work, please contact me to arrange payment and receive my wallet address. Thank you for your understanding.€ 10.00 non-exclusive
- Ambient
- 129 bpm
- 3:02
- Music - single full track
“guess” drifts like a half‑remembered dream — soft pulses, fading echoes and a quiet tension that never fully reveals itself. Its shadowy ambience is perfect for hidden corridors surreal moments and scenes where the player senses something just beneath the surface.
- Title screen / Menu system
- Level complete
- Game complete
- 320kbps, 44100 Hz
- Music is loop-able, but also has an ending
Due to regional banking restrictions, I am currently unable to accept payments via bank transfer or PayPal. I accept USDT (Tether) cryptocurrency for all purchases and commissions. If you're interested in licensing my music or commissioning original work, please contact me to arrange payment and receive my wallet address. Thank you for your understanding.€ 5.00 non-exclusive
- Ambient
- 118 bpm
- 2:50
- Soundscape - single full track
Intimidating is a dark atmospheric soundtrack designed to create tension without overwhelming the listener. Combining haunting ambient textures, subtle cinematic elements, and an eerie sense of isolation, this piece captures the feeling of stepping into an abandoned place where danger could appear at any moment. While it carries an unsettling mood, it also offers a sense of calm reflection, making it especially effective for moments of safety between encounters.
This track is an excellent choice for save rooms, save themes, level checkpoints, safe houses, inventory rooms, exploration hubs, quiet intermissions, and emotional breathing spaces in survival horror, psychological horror, mystery, post-apocalyptic, and atmospheric adventure games. It also works well in indie films, visual novels, escape room experiences, and cinematic storytelling.
Composer: Pezh Sharafi
Artist/Band: Serenity
Available for licensing and custom game soundtrack projects.
- 320kbps, 44100 Hz
- Music is loop-able, but also has an ending
€ 10.00 non-exclusive