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You are free to download and listen to all music from IndieGameMusic.com, but you need to contact the author and request a license (even if a freeware license) before including it in your game and releasing your game - unless otherwise stated in artist profile or track info.

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Not everyone get out like before

“not everyone get out like” moves through a dim, uneasy atmosphere — slow pulses, distant echoes, and a feeling that something is watching from the dark. The track carries a quiet urgency, perfect for tense exploration, abandoned spaces, or moments where the player realizes the path forward isn’t as safe as it seemed.

  • 320kbps, 44100 Hz
  • Music is loop-able, but also has an ending
Due to regional banking restrictions, I am currently unable to accept payments via bank transfer or PayPal. I accept USDT (Tether) cryptocurrency for all purchases and commissions. If you're interested in licensing my music or commissioning original work, please contact me to arrange payment and receive my wallet address. Thank you for your understanding.
€ 10.00 non-exclusive

About the author

Name:

Website:

Authors description:

I'm a composer specializing in dark atmospheric and cinematic music for video games. My style is inspired by classic survival horror, creating tense, emotional, and immersive soundscapes for horror, mystery, psychological, and post-apocalyptic projects. Available for licensing and custom game soundtracks.

Available for project work:

Yes! Artist is available for project work!   [Request project work]

Accepts paypal:

No, artist doesn't accept payments by Paypal.

Accepts bank transfer:

No, artist doesn't accept payments by banktransfer.

Payment notes:

I currently cannot accept bank transfers or PayPal payments. I accept USDT (Tether) as my preferred payment method. Please contact me before purchasing so I can provide payment details.