
“it finished” settles into a cold, fading stillness — gentle tones, distant echoes, and a quiet weight that feels like the aftermath of something unspoken. The track carries a sense of closure that doesn’t feel safe, perfect for end‑of‑chapter moments, abandoned spaces, or scenes where the player realizes the story isn’t truly over this is slowed version.
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I'm a composer specializing in dark atmospheric and cinematic music for video games. My style is inspired by classic survival horror, creating tense, emotional, and immersive soundscapes for horror, mystery, psychological, and post-apocalyptic projects. Available for licensing and custom game soundtracks.
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Yes! Artist is available for project work! [Request project work]
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I currently cannot accept bank transfers or PayPal payments. I accept USDT (Tether) as my preferred payment method. Please contact me before purchasing so I can provide payment details.