Aggressive, runny track, a lot of distortion and few changes. I would think it would apply best to fast paced platform or fighting games.
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I'm a musician/producer from Sardinia, based in Berlin, Germany.
I've always been into videogame soundtracks. Among some of my favourites are: Silent Hill (1/2/3/4), Final Fantasy VIII, Tyrian, Rayman,Bloodborne, Amnesia the Dark Descent and the Tekken series.
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