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Hello All,
This is Erik Hose. I am a Kansas City, Missouri composer and Bass Clarinetist. I have been a fan of video game music my entire life as that was my initial exposure to classical style music. My personal compositions are heavily Classically influenced, with my compositional and musical training from the Conservatory at the University of Missouri Kansas City. I hope you enjoy my writing and find great new artistic uses for my compositions.
Sincerely,
Erik Hose
Available for project work:
Yes! Artist accepts payments by Paypal!
Yes! Artist accepts payments by bank transfer!
Email for Bank Transfers
Paypal is tied to my email. Eahose@gmail.com
I accept GooglePay, the same as my Paypal
I accept CashApp, $ErikHose
I also accept Venmo, @Erik-Hose
Recent tracks by artist
You need to contact the author and request a track before using it, unless otherwise stated in artist profile or track info, even though it's available with a freeware license and can be downloaded.
Search results:
- Classical
- 70 bpm
- 0:49
- Music - single full track
Panic at the diner is a short loop able piano piece that while having a slow bpm, feels fast via the large usage of 16th notes and sextuplets. The piece works well for an escape scene or intermission animation.
- 160 kbps, 44100 Hz
- Music is loop-able, but also has an ending
Paypal and GooglePay: eahose@gmail.com
Venmo: @Erik-Hose
CashApp: $ErikHose- Easy listening
- 70 bpm
- 1:32
- Music - single full track
Old Diner Lament is a slow piano piece in a 3/4 pattern. It is very deep emotionally but also very laid back. Creating an odd contradiction for the listener. Would be perfect for a reminiscent animation or level.
- #Neutral
- #Peaceful
- #Relaxed
- #Sentimental
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Ingame boss level
- Level complete
- Intermission animation
- 160 kbps, 44100 Hz
- Music is loop-able, but also has an ending
Paypal and GooglePay: eahose@gmail.com
Venmo: @Erik-Hose
CashApp: $ErikHose- Classical
- 60 bpm
- 3:06
- Music - single full track
A heavy, slow piece. The Temple is very dark and full sounding. Designed to represent the size and imposing look of a large temple or cathedral. Uses timpani, male voices, and strings from viola, cello, and bass. can be used for both in game animations as well as courses that are massiv and, imposing buildings or levels.
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Ingame boss level
- Level complete
- Intermission animation
- 160 kbps, 44100 Hz
- Music is loop-able, but also has an ending
Paypal and GooglePay: Eahose@gmail.com
Venmo: @Erik-Hose
CashApp: $ErikHose- World
- 120 bpm
- 8:56
- Music - single full track
Desert Winds is designed for use in a Desert, or Eastern style level. The track includes Sitar and Shanai to further enhance the "World" feel. The tempo is upbeat with a repeating drum beat. The piece will be provided with a single loop in initially, but can be repeated infinitely. Email for inquiries at Eahose@gmail.com
- 160 kbps, 44100 Hz
- Music is loop-able, but also has an ending
Paypal: Eahose@gmail.com
CashApp: $ErikHose
Venmo: @Erik-Hose
GooglePay: Eahose@gmail.com