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Composer from Russia, aimed to scoring projects. Known as [BC]afGun and Night Blaze
My English is not very good, but I can communicate via text messengers quite normal (but please avoid excessive lingo)
Since 2014 I'm creating music most actively, and already have 2 passed game projects.
Usually using combination of instruments (orchestra, electronics and guitars), but strict instrumental composition is also possible.
For now, I'm working on technically "classical" of game soundtracks (playing on trigger, playlist or cinematics)
https://www.youtube.com/watch?v=KQrRYYAYwJI
You can also check my works on my Soundcloud stream:
https://soundcloud.com/bc-afgun/tracks
P.S. My favorite game genre is strategies. I also like stories in Sci-Fi genre.
Available for project work:
Yes! Artist accepts payments by Paypal!
No, artist doesn't accept payments by banktransfer.
Payment depends on complexity, deadlines and amount of total works (and especially the license used).
Please, check well my works before contacting me. It will not ee good if your order turns out to be technically impossible for me during the process.
Warning: bacause of sanctions, any payments are impossible!
Recent tracks by artist
You need to contact the author and request a track before using it, unless otherwise stated in artist profile or track info, even though it's available with a freeware license and can be downloaded.
Search results:
- Ambient
- 120 bpm
- 2:29
- Soundscape - single full track
Background atmospheric ambient space music.
- #Monotonic
- #Mysterious
- #Neutral
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Intermission animation
- 1350 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Orchestral
- 135 bpm
- 3:02
- Soundscape - single full track
Hybrid oechestral epic trailer and battle music.
- #Aggressive
- #Motivated
- #Uplifting
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Ingame boss level
- Intermission animation
- 1594 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Orchestral
- 115 bpm
- 7:01
- Music - single full track
Hybrid orchestral background music. Most fit for title and menu screens.
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Intermission animation
- 1556 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Orchestral
- 110 bpm
- 6:26
- Soundscape - single full track
Hybrid orchestral dynamic nackground. Most fit for scenical cutscenes and amimations (have 3 phases: soft, guitars and epic climax).
- #Melancholic
- #Monotonic
- #Sentimental
- Intro story / animation
- Title screen / Menu system
- Intermission animation
- 1636 kbps, 44100 Hz
- Music has an ending (Doesn't loop)
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music has an ending (Doesn't loop)
FREE for freeware
FREE non-exclusive
- Orchestral
- 120 bpm
- 4:05
- Soundscape - single full track
Hybrid orchestral action music. Fit to bossfigting or other epic events.
- #Aggressive
- #Enthusiastic
- #Motivated
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Ingame boss level
- Intermission animation
- 1622 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Orchestral
- 110 bpm
- 4:51
- Music - single full track
Trailer or epic cutscene music. Begins from peceful strings and ends with epic climax.
Hybrid orchestral.
- Intro story / animation
- Intermission animation
- 1597 kbps, 44100 Hz
- Music has an ending (Doesn't loop)
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music has an ending (Doesn't loop)
FREE for freeware
FREE non-exclusive
- Orchestral
- 112 bpm
- 4:55
- Music - single full track
Background peaceful music.
- #Motivated
- #Mysterious
- #Peaceful
- #Relaxed
- #Sentimental
- Intro story / animation
- Ingame standard level
- Intermission animation
- 1575 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Orchestral
- 150 bpm
- 2:49
- Music - single full track
2-phased enthusiastic melody. Hybrid orchestral. Mostly fit for cutscenes.
- #Enthusiastic
- #Happy
- #Motivated
- #Peaceful
- #Uplifting
- Intro story / animation
- Intermission animation
- 715 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Orchestral
- 110 bpm
- 6:35
- Music - single full track
Atmospheric calm orchestral space music. Also fit on history or flashback scene.
Also fit somewhere else, don't mind the title too much :)
- #Mysterious
- #Neutral
- #Peaceful
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Intermission animation
- 1374 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Orchestral
- 85 bpm
- 3:26
- Music - single full track
Peaceful orchestral track for level or animation background.
- #Peaceful
- #Relaxed
- #Uplifting
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Intermission animation
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Rock
- 120 bpm
- 5:18
- Music - single full track
Hybrid orchestral (heavy instrumental) 2-phased track: from soft electronic to heavy. For melancholic background.
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Ingame boss level
- Intermission animation
- 1610 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Orchestral
- 120 bpm
- 1:48
- Music - single full track
Minimalistic orchestral action music. For medium or battles or cutscenes.
- Intro story / animation
- Ingame standard level
- Ingame boss level
- 1553 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Orchestral
- 105 bpm
- 5:05
- Music - single full track
Electronic-orchestral "epic background" with mood of space exploration and scientific self-developing of other species.
- #Dark
- #Motivated
- #Mysterious
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- 1481 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- Electronic
- 105 bpm
- 3:56
- Music - single full track
Electronic-orchestral track with mood of magical but peaceful night.
- #Mysterious
- #Peaceful
- #Relaxed
- #Sentimental
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Intermission animation
- 1521 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive
- 320 kbps, 44100 Hz
- Music is loop-able, but also has an ending
FREE for freeware
FREE non-exclusive