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Available for a whole variety of gaming projects and styles.
I have written music for London based projects and worked with the Roundhouse in Camden. My musical style varies from ambient to beat driven, acoustic to retro game. My primary instruments are guitar, keyboards, bass and production.
Available for project work:
Yes! Artist accepts payments by Paypal!
Yes! Artist accepts payments by bank transfer!
Recent tracks by artist
You need to contact the author and request a track before using it, unless otherwise stated in artist profile or track info, even though it's available with a freeware license and can be downloaded.
Search results:
- Ambient
- 150 bpm
- 2:02
- Music - single full track
Intense and fuzzed up bass led track
Loops toward the end
- #Aggressive
- #Confused
- #Crazy
- #Dark
- #Motivated
- #Thrilling
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Ingame boss level
- 16bit, 44100 Hz
- Music is loop-able, but also has an ending
- Music requires/does smooth looping
- Electronic
- 130 bpm
- 2:27
- Music - single full track
Upbeat and frantic track, inspired somewhat by old Sonic games
Loops toward the end
- #Crazy
- #Enthusiastic
- #Motivated
- #Neutral
- #Thrilling
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- 16bit, 44100 Hz
- Music is loop-able, but also has an ending
- Music requires/does smooth looping
- Ambient
- 126 bpm
- 2:59
- Music - single full track
An ethereal but motivational track to compliment the hero's journey of discovery or whatnot.
Loops toward the end.
- #Enthusiastic
- #Motivated
- #Mysterious
- #Neutral
- #Peaceful
- #Sentimental
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- Intermission animation
- 16bit, 44100 Hz
- Music is loop-able, but also has an ending
- Music requires/does smooth looping
- Electronic
- 105 bpm
- 2:34
- Music - single full track
Loops at the end of the track and fades out
In 6/8 time signature, written with a villain or boss in mind
- #Crazy
- #Dark
- #Mysterious
- #Spooky
- Intro story / animation
- Ingame standard level
- Ingame boss level
- 16bit, 44100 Hz
- Music is loop-able, but also has an ending
- Music requires/does smooth looping
- Ambient
- 115 bpm
- 3:37
- Music - single full track
This track loops at 2:13 and then fades out, giving the opportunity to know where to cut it and loop
Mysterious sounding and ethereal, not too dark. Could be potentially used for any setting, but does lend itself well to organic environments.
- #Mysterious
- #Neutral
- #Peaceful
- #Spooky
- Intro story / animation
- Title screen / Menu system
- Ingame standard level
- 16bit, 44100 Hz
- Music is loop-able, but also has an ending
- Music requires/does smooth looping